Xbox
The best system out there, with the best grapphics, dont belive me here are the specs. XBOX CPU: 733 MHz chip crafted by Intel Graphics Processor: 250MHz custom chip named XGPU, developed by Microsoft and nVIDIA Total Memory: The RAM in the Xbox will be supplied by Micron, it will be 64 MB running at 200MHz DDR (Double-Data-Rate) Memory Bandwidth: 6.4 GB/sec Polygon Performance: 125 M/sec Sustained Polygon Performance: 100+ M/sec (transformed and lit polygons per second) Micropolygons/particles per second: 125 M/sec Particle Performance: 125 M/sec Simultaneous Textures: 4 Pixel Fill Rate - No Texture: 4.0 G/Sec (anti-aliased) Pixel Fill Rate - 1 Texture: 4.0 G/Sec (anti-aliased) Compressed Textures: Yes (6:1) Full Scene Anti-Alias: Yes Micro Polygon Support: Yes Storage Medium: 2-5x DVD, 10GB hard disk, 8MB memory card I/0: 2-5x DVD, 10GB hard disk, 8MB memory card Audio Channels:64 (up to 256 stereo voices) 3D Audio Support: Yes MIDI DLS2 Support: Yes AC3 Encoded Game Audio: Yes Broadband Enabled: Yes Modem Enabled: No DVD Movie Playback: Remote control package required Maximum Resolution: 1920x1080 Maximum Resolution (2x32bpp frame buffers +Z): 1920x1080 HDTV Support: Yes Controller Ports: 4 USB Ports PS2 CPU: 128 Bit "Emotion Engine" System Clock: 300 MHz System Memory: 32 MB Direct Rambus Memory Bus Bandwidth: 3.2 GB per second Co-Processor: FPU (Floating Point Multiply Accumulator x 1, Floating Point Divider x 1) Vector Units: VU0 and VU1 (Floating Point Multiply Accumulator x 9, Floating Point Divider x 1) Floating Point Performance: 6.2 GFLOPS Compressed Image Decoder: MPEG2 Graphics Clock Frequency: 150MHz DRAM Bus bandwidth: 48 GB Per Second DRAM Bus width: 2560 bits Pixel Configuration: RGB:Alpha:Z Buffer (24:8:32) Maximum Polygon Rate: 75 Million Polygons Per Second 3D CG Geometric Transformation: 66 million Polygons Per Second Audio Number of voices: ADPCM: 48 channel on SPU2 plus definable by software Sampling Frequency: 44.1 KHz or 48 KHz (selectable) l/O CPU Core: Current PlayStation CPU Clock Frequency: 33.8 MHz or 37.5 MHz (selectable) Sub Bus: 32 Bit Interface Types: IEEE1394, Universal Serial Bus (USB) Communication: via PC-Card PCMCIA Disc Media: DVD-ROM (CD-ROM compatible) GameCube • Contemporary cube shape • 4 controller ports • 2 memory card slots • Capacity for future modem/broadband connection • 485MHz custom CPU with 162MHz custom graphics processor • 40MB total memory; 2.6 GB per second memory bandwidth • 12M polygons per second; texture read bandwidth 10.4 GB per second • 64 audio channels • Dimensions 4.5" x 5.9" x 6.3" Technical Data ATI Flipper • 162 MHz • 4 pixel pipelines • 1 texel per pixel pipeline • 4 texels per clock cycle (4 pixels with 1 texel per pixel) • Maximum of 8 texture layers per rendering pass (done in 8 clock cycles) • 650 megapixels per second • 650 megatexels per second • Point, Bilinear, Trilinear, Anisotropic Mip-Map Filtering • Perspective-Correct Texture Mapping • Bump Mapping • Environment Mapping • 24-bit Z Buffer • S3TC Texture Compression • Subpixel Anti-Aliasing • Geometry and Lighting Engine • 33 million polygons per second (peak) • 6 million to 12 million polygons per second (with effects) • Hidden Surface Removal (HSR) based on early Z-test • Virtual Texture Design • 2MB Embedded Frame Buffer • 1MB Embedded Texture Cache • 10.4 gigabytes per second texture cache read bandwidth • scene texture data stored in 24MB 1T-SRAM main memory • 8.6 GFLOPS • Custom Macronix 16-bit DSP Sound Processor • 81 MHz • 64 voices • ADPCM encoding • sound data stored in 16MB A-Memory IBM Gekko CPU • PowerPC • 485 MHz • 32-bit integer • 64-bit floating-point • 64KB L1 cache (32KB instruction + 32KB data) • 256KB L2 cache • 1125 Dhrystone 2.1 MIPS • 1.94 GFLOPS CPU external bus • 64 bits wide • 162 MHz • 1.3 gigabytes per second bandwidth Main Memory • 24 Megabytes MoSys 1T-SRAM • 64 bits wide • 325 MHz • 325 megabits per second per pin • 2.6 gigabytes per second bandwidth A-Memory • 16 Megabytes DRAM • 8 bits wide • 81 MHz • 81 megabits per second per pin • 81 megabytes per second bandwidth Storage • 3-inch Optical Disc Technology (1.5 gigabytes) • memory cards
The Urban Dictionary Mug
It came faster than I thought it would and it looks great!
Ur momgay Very cool it is. mmmmmh very much I like.
Every Aspect of my Order (as First-Time customer) was actually very good, nice. .I ordered a white drinking mug with a Red background with text. would recommend this Site again.
so cool! u can make sarcastic stuff too. i put: sarcasm: being an absolute asshole
Like the mug for my daughter, but didn’t notice that I had color choices when checking out. The yellow was pre-set so I got that color. Would much rather have selected a different color.
Cute, well-made mug! Exactly like the photo. I can't wait to give this as a gift this Christmas!
The description of a person by their names is the realest I’ve ever come across
Mug looks great and everything is spelled correctly.
I love my mug! 💘

the photo is all you need to know.
It’s pretty damn cool
It was a really good hoe mug!!!!!
Exactly what I was hoping for! Great product
My coworkers see all the cups I order from you, and this one is already one of their faves
Just what I expected. Merchandise looked just like it did online. Showed my friends and even they loved the cup! Plan on ordering more merchandise from you guys. Thanks. KLDS
Astounding Mug. I found this Mug in a dark time, the time when I needed a mug the most. I went onto google.net and found this truly amazing piece of craftsmanship. Manny Heffley came out of my computer and started to gyrate, before hopping out completely and eating my asshole. It felts so good, I started shaking and moaning, rapidly convulsing on the floor. Manny Heffley slowly crawled into my, hiding in my womb in order to store his power for 12 months and evolve to the form of "Baby 2". Thank you, Urban Dictionary. This mug changed my life.
Looks great and quick delivery
very good quality, wasn’t broken or anything and was a good gag gift !
I gave it to her today. And she loved it said it was her to the T
The Printing wasn't very sharp, but it's good enough.
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