Achievements Mug
On the Xbox 360, achievements are basically bragging rights. Once an achievement is unlocked, by doing whatever it says in the achievement description, you get the gamerscore the achievement was worth. Generally, normal 360 games can have up to 50 achievements worth 1000 gamerscore total. Arcade games usually have up to 12 achievements worth a total of 200 gamerscore. There are a few rare cases, like Quake 2 (which has 9 achievements, worth 0 points). It is frequently complained that sports games and kids games are too easy to get 1000 gamerscore, and lots of games have basically got "giveaway" achievements that take no skill to get. And some harder games, like Ninja Gaiden 2 are nearly impossible to get a decent amount of gamerscore on. Also, secret achievements can be a big hassle, since there is no description, so you either have to look online, or guess how to unlock them. Other achievements, such as the achievements on Perfect Dark Zero, do not even provide gamerscore based on how difficult an achievement is. almost all of the game's achievements and gamerscore are based on multiplayer, but the campaign achievements are much harder to get and not worth as much. The worst of all, glitched achievements are achievements that obviously were not tested before release of a game, and were not programmed right, so even if you do what the achievement requires, it will not unlock. There is a Ghostbusters game and a Tiger Woods game that have multiple glitched achievements The best are stackable achievements. They make it so you can get all of the achievements by playing on the hardest difficulty rather than beating a game on every difficulty (example: GH3 did not have stackable achievements). Online achievements are both good and annoying. They are good because they encourage people to play a game on xbl if they have it. They're bad because it requires money to get xbl, so really it's all probably just a marketing ploy to get people to buy xbl. Co-op achievements are the most pointless and stupid, since it's usually easier to beat a game with more than one person (Example: Saint's Row 2). There are other games where it requires both people to be good at the game (Guitar Hero games), but why should two people have to be good at a game just to give one person an achievement? If that one person is the greatest person at the game, don't they deserve all the achievements? There are also virus-style achievements, which basically start off with one person, then they unlock for anyone who plays with them. Works for up to 10 generations. These achievements take no skill and usually aren't worth gamerscore. There are also bad achievements, which you get for doing poorly. They are either wort no points, or, unfortunately, usually are worth points (Such as the "Fail a song" achievements in GH games). I don't really understand it. They give you points just for proving you don't have a massive ego. There are also DLC achievements, which add on to the original game's achievement list and gamerscore, allowing more than 1000 total gamerscore. Sometimes, the company who made a game will actually be able to add more non-DLC achievements (Examples: Halo 3 and Fable 2), which are added to the achievement list via an online patch. Most games just stick to 1000 gamerscore however, and some DLC does not offer extra achievements, so be warned. Some games, however this is rare, have achievements for unlocking all the other achievements in the game. F.E.A.R. 2 has an achievement for unlocking all multiplayer achievements. It's just to provide a larger gamerscore gap between the people who are missing a few achievements and the people who have them all. Last, but not least, Missable achievements are achievements that can be gotten in a single playthrough of a game, but can be missed if you're not careful. There's a lot of these in a lot of games, so it is advised that you use achievement guides before playing a game. --- The PS3 equivalent of achievements are "trophies". Bronze for easy tasks, Silver for medium tasks, and Gold for challenging tasks. There are also Platinum trophies for getting all trophies in a game. This was the PS3's attempt at copying a popular Xbox 360 feature (Much like when Microsoft copied the Wii's "avatar" concept, and treated it as if it was their own idea)
The Urban Dictionary Mug
Customer Reviews
Cool
I got this for my dad but he didn’t want it so he just gave it to me. Ever since I took it back my life has been the greatest it’s ever been. I asked my other dad if he wanted but he said no too. Oh well, I get to enjoy this product for myself more.
It was the greatest mug I've ever ordered :skullll
This mug has made me so happy. This is more than I could have ever wanted in life.
My friend loved it.!!
I like it, but not a lot. Also, the mugs are overpriced.
i luv it! great quality and actually the same hight as mossoflife!
Loved it, my co-workers liked the mug.
best mug every i get to wake up every morning to sip out of my sexy lama mug
I really like this mug. It’s quite bizarre and helps me live a quiet life in my small town of Morioh, Japan.
briliant buy great gift for my grandkid! love it!
This mug saved my life from spiraling down a deep dark path.
Great present for my wife, she uses it all the time, and it's her to a T.
I love it. High quality. Just as I had hoped.
This mug looks great! I love it!
I have a crippling addiction to these mugs, i have 459
This mug is wonderful it’s so funny and I gave it to the kid that made the Definition and he started dying laughing
War. War Never Changes. War, war never changes. In the year 1945, my great-great grandfather, serving in the army, wondered when he get to go home to his wife and the son he never see. He got his wish, when the U.S. ended WWII by dropping an atomic cloud on Hiroshima and Nagasaki. The world awaited Armageddon, instead, something miraculous happened. We began to use atomic energy as a nearly limitless source of power. People enjoyed luxury once thought in the realm of science fiction. Domestic robots, fusion powered cars, portable computers. Then, in the 21st century, people awoke from the American dream. Years of consumption led to the shortages of every major resource. The entire world unraveled. Peace became a distant memory. It is now the year 2077, and we stand on the brink of total war, and I am afraid, for myself, for my wife, for my infant son, because if my time in the army taught me one thing; is that war, war never changes.
Excellent satire - didn't see comments to that end, so find it hard to fathom if most readers, in turn, didn't laugh out loud, and say so. But apparently not.
I am gonna buy it and give it to my nine year old brother