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Competitive balance is a concept used for good game making in [multiplayer], player versus player games where different characters have different stats. Basically, no single character type will be better than the other character types. So if the character types are warrior, archer, and mage, a game that maintains competitive balance will have archers beat mages, mages beat warriors, and warriors beat archers for example. Note that this is a generalized concept. An archer could [theoretically] beat a warrior in a fight in the above example, but generally, warriors will have the advantage over archers. Also known as Elemental [Rock Paper Scissors] when elements are involved.
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