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Griefing has many different types, and occurs in many different games. General Griefing: 1: Training, or angering hostile mobs to chase you at another player. This is named because the chain of mobs looks like a train. 2: Camping, or killing a player, then killing them again at their point of death or the spawn. 3: PVP stalking, or stalking a player and continuing to kill them. This is similar to camping, but occurs with the same player for a long period of time. 4: Chat spamming, or adding [random text] or profanity into the chat. Specific Griefing: Sandbox Games 5: Spleefing. This is very annoying if this occurs outside a [designated] spleef arena. 6: Walls. Self-explanatory, but must be constructed out of a high-level material that cannot be easily destroyed. This is also used to defend against griefers. 7: Encasement in walls. Normal walls, but surrounding a player so s/he can't get out. FPS games 8: Sniping. This is normally not griefing, but is a form of the PVP stalker. Targets for Griefers: 1. Minecraft. This game is a sandbox game, and is easily griefed. This game is [particularly] good for griefing as almost-indestructible structures can be built out of obsidian and used for walling and encasement. 2. [World of Warcraft]. This game is very popular, and thus griefed often. 3. Terraria. This game is very similar to Minecraft, as both were based [off the game] Infiniminer, and thus is griefed in very similar ways.
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