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Blooping is what happens to a defeated enemy in the Mario series, such as a Goomba. When Mario steps on them, or hits them with a fireball, they bloop. This is very different from dying, as the when something bloops, it vanishes as opposed to something that is [dead that] remains there in a motionless form. Once blooped, the enemy sits in a mythical holding zone until a future attempt by Mario or one of his cohorts to complete the level, in which case the blooped enemy resumes its normal [activities] as if [nothing happened].
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