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Loosely defined, "Metroidvania" is supposed to be a 2D video game style in which the gameplay is focused on considerably non-linear [exploration], item retrieval and proper usage of these items in order to fulfill the game's primary objective and achieve the desired outcome. A combination of "Metroid" & "Castlevania" coined after "Symphony of the Night" (Castlevania game) because of the exploration aspect of the game. It's a stupid term because games that could be described this way were around before there was ever a Metroid or Castlevania game. Just a very short list of games that could arguably be classified as Metroidvania or have similar exploration and/or action credited to Metroid that were released well before or around the same time as Metroid: 1) Dizzy the Ultimate Cartoon Adventure 2) The Ultimate Play the Game games like Sabrwulf, Jetpac. 3) [The Rocky Horror Picture Show] (ZX Spectrum, Commodore 64) 4) Many games with "[Treasure Island]" in the title 5) Gauntlet 6) Batman (ZX Spectrum) 7) Dandy 8) Saboteur! (good example) 9) Cobra 10) Bruce Lee 11) Dan Dare: Pilot of the Future and many others that are probably even better examples than these.
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