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This is a form of racing [originally] developed by a PS3 racer named Enzo_Guy on [Midnight Club] LA. It is fast-paced checkpoint style racing with large amounts of intersecting and crisscrossing segments, but almost no straight sections. Highway Races: Creators of highway onramp races use race editor to design races in an area where multiple highways merge to utilize the most onramps possible. The basic setup is to place a checkpoint on one onramp and then to place [the next one] on a separate onramp, forcing racers to rip hard u-turns and creating tight hairpins. The race creators aim to design the tightest corners and most collisions possible. Designers only have a limited number of onramps, so participants are often going different directions on the same onramp which invariably leads to lots of head-on collisions City Racing: City onramp racing features [extremely] tight corners through parking garages, alleys, and [even] inside buildings. Whereas highway races focus more on causing collisions, city races focus more on causing confusion. Race creators often start city races with the participants facing a wall. Race creators usually get lost on their own tracks. Car Choice: Almost any car is suitable. A driver, instead of using his fastest exotic car like most other races on this game, will pick a vehicle that best suits his style of handling hairpins and u-turns. One racer is known for being [competitive] in a Golf GTI
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