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A game in Mario Party 4 that requires coordination, timing, and stealth. It is a 2 vs. 2 mini game and everyone roots for it to land on when it is [one of] the randomly selected games after a round. The goal of the game is to collect more cheep cheeps (fish) as a team than your two opponents in the given amount of time. Red cheep cheeps are worth one point, gold cheep cheeps are worth two points. However, one cannot just catch the cheep cheeps at will, one must sneak up to the fish and not scare them away and slowly lower their net with the A button and empty the net -which can hold up to three cheep cheeps at once- (3 gold ones if I'm playing), with the B button. There is almost unlimited strategy to this game too. You may sabotage your teammate for whatever reason at any time and dump all your [wonderful] cheep cheeps in your opponent's goal. You can also block your opponent from their goal by standing in their way if they are [threatening] with hella cheep cheeps. It is easier to block a computer because they will not make moves to try to juke you out as long as they are pinned [against a wall] and you. An alternate player may catch on quicker to the blockade idea and will most likely try to [get out of it] depending on how aggressive they cheep cheep sweep.
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