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A term used when a player (in a [multi-player] game) kills a person when the killer is stationary, in a hidden area for many minutes to wait for a target to get in range for a kill. Many "pros" use this technique to guard key objectives of the game and hide in areas so obvious they are not and get several kills to loosen the load on the people guarding the "ctf flags" and are [wrongfully accused] as a person to get easy kills. Many "noobs" use this technique to get easy kills in areas with virtually no player transit and tends to slow down the game just because of the choice of location. Many "noobs" accuse "pros" as campers because they cannot [understand] the fact they just got killed in such a simple way and try to find a reason to justify the "uncommon" act of a person killing them.
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