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RDFG is a configurable movement control scheme used in video games that require a player to control a character within a 3D world from a first- or third-person perspective. It is most often used with a player's left hand, due to its location on the left side of the keyboard. Advantages of RDFG over WASD: Five extra keys on the left (Q, A, Z, W, S, X) are now available to a player, which can allow ease of access to a greater range of abilities or commands. The inherent problem with WASD is that it's closer to what's comparable to the "wall" on the left side of a keyboard. The left hand's access to extra commands on the left are reduced, due to there being an excess of unused "blank" space where no keys are located. With RDFG, players still have easy access to the left-most keys on the keyboard, such as Shift, Ctrl, Caps Lock, Tab, and ` (Tilde), while still adding a number of extra keys to bind to various commands. Disadvantages of RDFG over WASD: The left hand is now further from the left-most keys on the keyboard. The issue is not as noticeable when it comes to the Tab, Caps Lock and Shift keys, due to their size. In particular, the Ctrl key, most commonly used by the pinky finger, is more difficult to reach due to its small size and distance from the home row, and the Alt key, most commonly used by the thumb, is more difficult to reach due to the thumb having to stretch a greater distance under the palm of the hand to access.
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