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A term used in video gaming to describe damage (HP) to an enemy. For example, if one molotov causes 50 HP, then throwing 3 molotovs at something in rapid succession will cause the [additional] damage to add on, or stack, to [the current] damage per second. Example: if I [throw one] molotov, I will cause 50 damage. Throwing 2 more molotovs will cause 150 damage per second. (50+100 (2 more))
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