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A game of any kind (mostly video games) that is lacking a real sense of direction and purpose but is masked by the sociology aspect of the game. Games like this usually have a multiplayer feature which causes this "masking" or "The Parachute". This term is a generalized and complicated term for which it simply explains how people treat a game as a group. Games that have been seen as Parachute games are usually still widely played mostly because of the social part of the game that they can't break away from. The games have no real multiplayer aspect, but they are seen as fun because of the forceful gathering of people in order to make it fun. MMos titles can have this affect, because of the major social aspect of the game. This Term does not have to be negative and can simply describe a game that is only played because of what people made of it and not what it actually is.
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