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Definition-1- The classic electronic memory game. The object of the game is to copy Simon's moves, each time you correctly match the lights and sounds, another light & sound is added. If you click out of order, you have to start over again. Definition-2- The classic memory game. the player acting as 'Simple Simon' gets all the other players 'out' as quickly as possible; the winner of the game is usually the last player who has successfully followed all of the given commands. A play is eliminated by following a command without "Simple Simon Says". Definition-3- A clever way to express your thoughts when you're dissatisfied with something.
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