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Lots of people have danced around the definition, but no one has said it fully, so I will. "Cheap!" the interjection, or "You are cheap!" the insult are mostly used by scrubs in video games of all types. It could be zerg rushing in Starcraft, or using an AWP in Counter-Strike, or just WINNING the highly balanced game, Soul Calibur II, where EVERY MOVE has something you can do to counter. The interjection or insult is mostly used by scrubs that don't know how to truly play the game to people that do, and beat them, to attempt to guilt-trip them against using a certain attack, or playing their best. Despite popular opinion, button-mashers are not cheap; they are just button-mashers. Carefully timed attacks counter their sloppy timing and lack of variety and throw moves. Another definition cited Soul Calibur 2's Raphael, where all of his moves have something to stop them. Is he using 236B? Block or sidestep, and counter. Is he doing the Auto-Evade? Do a throw. EVERYTHING in SC2 has something to stop it, even Guard Impacts, which are extremely difficult to do 100% of the time, and can be tripped up with charge and delay moves. I will make an exception in Nightmare, who is fast, powerful, and has long range, so is therefore completely unstoppable in a good player's hands. The moral of this definition is: Don't get mad, get better.
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