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Gun spamming is a phrase that originated in the early 2000's as the game first person shooter action genre really came alive with such titles as Timesplitters, Halo and Call of duty: big red one and the revolution of email and therefore easier internet spamming. It describes the act of being shot at repeatedly with the same gun until being killed or vice versa at an opponent. AI spamming is similar. It is when a group of Artificial Intelligence simulated enemy's, also known as bots or computer controlled characters, crowds a player making it impossible for him to move and killing him via melee or firing repeatedly depleting his health until dead. This situation often occurs with zombies. Another describes a similar situation where a group of enemy's converse in one spot trying to kill each other and a player seizes the opportunity and gun spam's them until dead raising his score significantly. None of these terms are used in modern day shooters due to technology evolving and as such spam is not used as much. Modern day shooters also have no or small health bars due to the increase in realism. These increases also mean that a quick 3 shot burst is all people can fire without recoil ruining aim completely and developers, taking this into account, have chosen to make this all that's needed most of the time to down a foe.
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