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1) Neverwinter Nights; Developed by BioWare in 2002 as an implementation for 3rd edition D&D rules, although the focus of game design was clearly upon graphics technology and multiplayer capability. In short, they left out much of the role-playing potential, particularly storyline and in-depth character development. 2) Game by the same title and same developers, although released many years ago in 1987. Was responsible for supplementing many inspirations of online gaming at the time.
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