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When a video game developer, typically Indie, releases an update for their game without performing thorough quality control checks beforehand, causing the update to introduce new bugs in their game. Eager to fix these issues, they release a hotfix to patch the issue, but it only introduces even more bugs to fix. Lacking patience and any sort of effective quality control protocols, the game developer ends up releasing dozens of hotfixes for their previous hotfixes, creating an avoidable amount of hotfixes that would've been unnecessary had the dev taken more time to perform all necessary testing to identify potential flaws with their changes.
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