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Beer die, but sitting down. The rules are as follows: i. If the die thrown hits the table but goes off the side, no points are awarded to the throwing team. ii. If the die thrown hits the table and goes off the front with no catch, 1 point is awarded to the throwing team and the catching team must drink 1/3 of their drink. iii. If the die thrown hits the table, then the cup (or just the cup), then no catch is made, 1 point is awarded to the throwing team and the catching team must drink 1/3 of their drink. iv. If the die goes straight into the cup (Splash), the throwing team is awarded two points and the catching team must drink their whole drink. The splasher can sign his name on the table (for hardcore snappa players). v. If the die misses the table completely, no points are awarded and the throwing team must drink 1/3 of their drink. vi. If the die is too low (this varies between matches), the catching team can call low to negate the throw. If the low throw would have scored a point after it is made, the throwing team gets a re-throw. vii. It is generally played to 7 or 11. Should one team score no points at the conclusion of the game, they must run a naked lap. Invented by University of Georgia students in the late 2010s.
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