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Created by NaturalMotion, Euphoria is a game engine that creates animation "on the fly" by using a skeletal-muscle system and a collision model, the AI that controls this "ragdoll" is aware of his surroundings and has an underlying sense of self-preservation. Used by Rockstar Games in their games (Eg. Grand Theft Auto IV, Red Dead Redemption, Max Payne 3.) Every reaction is different as it runs on a GPU instead of premade animations, characters will grab their wounds if shot, try to shield themselves from oncoming projectiles or walls, try and find a comfortable position when on the floor, grab things and other people and flail when falling.
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