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(Tai-mingd) A word/phrase I came up with for the following scenario in the game For Honor; When the enemy team is nearing 1000 points and you are killed by an enemy, and the length of the execution animation the enemy uses extends your death to after they have reached 1000 points, causing you to be unable to respawn when, if a shorter execution had been used or none at all, you would have died before they reached 1000 points and been able to respawn.
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