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A game originally made in 2005 for kids to interact online, slowly devolved from a simple game concept where players could make the games themselves into an obvious cash grab. In 2010 and onward Roblox put in massive business model changes (Like the removal of tix, or removal of Builders Club where you payed to get daily wages of Robux, the increased cost of Robux, and the addition of Roblox "Premium" where if you have it Robux prices were cheaper. Slightly.) which created a massive shift in the way developers made their games, from being original and inspired to being a completely obvious copy of a game like Call of Duty and utterly uninspired filled with micro-transactions. Also including the censorship put in place that makes in-game conversations hopeless since it's a given that most words are censored since they extremely vaguely resemble a swear word, despite many players working around the censorship and still succeeding in being racist and intolerable 13 year olds, and games revolving around sexual or racist jokes... The team behind Roblox are extremely hypocritical and unfriendly their own players yet since its revolved around kids who can't pay for better games it's still massively popular. In a world where kids have money, this game would die out.
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