Skip to main content
Dictionary
Store
Blog
World
Help
Advertise
Chat
System Status
Information Collection Notice
Trademark Concerns
reCAPTCHA Privacy
Terms of Service
reCAPTCHA Terms
Privacy Policy
Accessibility
Report a Bug
Data Request
Contact Us
Security
DMCA
© 1999–2026 Urban Dictionary ®
Mugs
Tees
Hoodies
Pro Customization
Create unique products with your own words and definitions
Preview
Personalize Your Design
Your Word
Your Definition
A term used to describe members of the games industry that use patches for their games to reduce the value of those games in order to sell a solution to the problem they create. This can be done by introducing new or additional loot boxes and/or microtransactions to games that already have an up-front price tag, or by downgrading a product by stripping features out of it after the initial sale so that they can be reintroduced at a later date for either a monetary value or a PR boost some time after the initial backlash has died down.
Text fits
Save
Cancel