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"Shimos Law": Is a gaming related term, usually defined by a player that is severely lacking in skill. And that is bad enough at a game, that their success in a match is entirely dependent upon at least one of two imperative traits. The first being (Luck) represented by having to be at the right place, at the right time, with the appropriate gear and-or weapons, to achieve a single kill, or to avoid a death. The second being (Carried) represented by one or more experienced, and skillfully superior players on the subjects team, not only pulling their own weight in a match, but overcompensating for the lack of skill, and just sheer ineptitude of the subject. Often the subject requires both traits to win a match, or to perform "acceptably". Any match where the subject is unable to receive at least one of these two traits, will always result in a (Loss).
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