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One of the most mixed-reviewed maps in Battlefield 4. It is basically the direct sequel to Operation Metro in Battlefield 3. The layout of Operation Metro was heavily criticized for the losing team cannot get any flags, or easily get capped out in their base being baseraped so severely. EA DICE, the developer of Battlefield 4, designed Operation Locker to bring up the intense infantry fights in Operation Metro, and give the losing players more chance to break out of the rape of the winning team a little bit easier even though it is still regarded as the clusterfucking map.
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