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When a video game creator has sufficiently expanded his world, lore, and story lines so the player can create their own narrative. They can comfortably move from place to place, experiencing the world and lore without ever needing to actually follow the main narrative of the game. If a game is not appropriately shandified while still offering you an open world to explore you can be left with questions that break your immersion. Questions such as: "what do they eat?", "where do they sleep?", "where do they poop?", etc. If a game has sufficient shandification then there will be farms, bedrooms, toilets/outhouses, access to clean water, etc. The world and lore will be sufficiently expanded upon to allow you to continue your own narrative creation without breaking your immersion. This word was created by MrBtongue on his youtube video about Shandification in Fallout.
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